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How To Use Alpha Channel To Mask Effects In Photoshop

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About masks and alpha channels

When you select part of an paradigm, the area that is not selected is masked, or protected from editing. So, when y'all create a mask, you isolate and protect areas of an prototype every bit you apply color changes, filters, or other effects to the rest of the image. You tin can also employ masks for complex image editing such as gradually applying color or filter furnishings to an epitome.

Photoshop Examples of masks

Examples of masks

A. Opaque mask used to protect the background and edit the butterflyB. Opaque mask used to protect the butterfly and color the groundworkC. Semitransparent mask used to color the groundwork and office of the butterfly

Masks are stored in alpha channels. Masks and channels are grayscale images, so you can edit them like any other image with painting tools, editing tools, and filters. Areas painted black on a mask are protected, and areas painted white are editable.

Employ Quick Mask mode to convert a selection to a temporary mask for easier editing. The Quick Mask appears as a colored overlay with adaptable opacity. Yous can edit the Quick Mask using any painting tool or modify information technology with a filter. In one case yous leave Quick Mask mode, the mask is converted back to a pick on the image.

To salve a selection more permanently, you can store it every bit an alpha aqueduct. The alpha channel stores the option as an editable grayscale mask in the Channels panel. Once you lot store the selection every bit an alpha channel, you lot tin can reload it at whatsoever time or even load information technology into some other image.

Photoshop Channels panel

Option saved as an blastoff aqueduct in Channels panel

Y'all can mask or hide parts of a layer using a layer mask.

Create and edit alpha channel masks

Y'all can create a new alpha channel so utilise painting tools, editing tools, and filters to create a mask from the alpha channel. You can also save an existing option in a Photoshop epitome as an blastoff channel that appears in the Channels panel. See Save and load selections.

Create an alpha channel mask using current options

  1. Click the New Channel button at the bottom of the Channels panel.

  2. Paint on the new channel to mask out image areas.

    Select areas of the prototype earlier y'all create the channel for the mask. Then paint on the channel to refine the mask.

Create an alpha channel mask and fix options

  1. Alt-click (Windows) or Option-click (Mac OS) the New Channel push button at the bottom of the Channels panel, or cull New Aqueduct from the Channels console menu.

  2. Specify options in the New Channel dialog box.

  3. Pigment on the new channel to mask out image areas.

Edit aqueduct options

To change options for an existing channel, double-click the channel thumbnail in the Channels panel or select Aqueduct Options from the Channels panel menu.

Options available in the New Aqueduct and Aqueduct Options dialog boxes:

Masked Areas

Sets masked areas to black (opaque) and selected areas to white (transparent). Painting with blackness increases the masked expanse; painting with white increases the selected area. When this selection is selected, the Quick Mask push button in the toolbox becomes a white circumvolve on a greyness background.

Selected Areas

Sets masked areas to white (transparent) and selected areas to black (opaque). Painting with white increases the masked area; painting with black increases the selected expanse. When this option is selected, the Quick Mask push in the toolbox becomes a grayness circle on a white background.

Spot Color

Converts an alpha channel to a spot color channel. Only bachelor for existing channels.

Color

Sets the colour and opacity of the mask. Click the color field to modify the color. The colour and opacity settings affect only the appearance of the mask and have no outcome on how underlying areas are protected. Changing these settings may brand the mask more easily visible confronting the colors in the image.

Pigment on a channel to mask epitome areas

When the new channel appears at the bottom of the Channels panel, it is the simply channel visible in the epitome window. Click the heart icon for the composite color channel (RGB, CMYK) to display the epitome with a color overlay showing the mask.

  1. Select the brush or an editing tool and exercise one of the following to add or subtract from the mask created from the alpha channel:

    • To remove areas in the new channel, paint with white.

    • To add areas in the new aqueduct, paint with black.

    • To add together or remove areas using opacities less than 100%, set the Opacity in the options bar of the painting or editing tool and and then pigment with white or blackness. You tin can as well pigment with a color to accomplish lower opacities.

Salvage and load selections

Yous can relieve any selection as a mask in a new or existing alpha channel and later on reload the selection from the mask.

You can use a selection as a layer mask by loading the option to make it agile, then adding a new layer mask.

Salvage a option to a new channel

  1. Select the area or areas of the paradigm you want to isolate.

  2. Click the Salvage Option button at the bottom of the Channels panel. A new channel appears, named according to the sequence in which information technology was created.

Save a selection to a new or existing channel

  1. Use a option tool to select the expanse or areas of the image you lot want to isolate.

  2. Choose Select > Save Selection.

  3. Specify the following in the Save Option dialog box, and click OK:

    Document

    Chooses a destination epitome for the pick. By default, the selection is placed in a channel in your active epitome. You tin choose to save the option to a aqueduct in another open prototype with the same pixel dimensions or to a new image.

    Channel

    Chooses a destination aqueduct for the selection. By default, the selection is saved in a new channel. Y'all tin can cull to save the pick to any existing channel in the selected prototype or to a layer mask if the epitome contains layers.

  4. If y'all're saving the choice as a new channel, type a proper noun for the channel in the Name text box.

  5. If you're saving the selection to an existing channel, select how to combine the selections:

    Supplant Channel

    Replaces the current choice in the aqueduct.

    Add to Channel

    Adds the selection to the current channel contents.

    Subtract From Channel

    Deletes the selection from the aqueduct contents.

    Intersect With Channel

    Keeps the areas of the new selection that intersect with the aqueduct contents.

    You can select the channel from the Channels panel to meet the saved selection displayed in grayscale.

Load a saved selection from the Channels console

You can reuse a previously saved pick by loading it into an image. You tin likewise load the selection into an image subsequently y'all end modifying an blastoff channel.

  1. Practice one of the following in the Channels panel:

    • Select the blastoff channel, click the Load Selection button at the lesser of the panel, and and so click the composite color channel about the top of the panel.

    • Drag the channel containing the selection you desire to load onto the Load Selection button.

    • Ctrl-click (Windows) or Command-click (Mac OS) the channel containing the selection you want to load.

    • To add together the mask to an existing pick, press Ctrl+Shift (Windows) or Control+Shift (Mac Os), and click the channel.

    • To subtract the mask from an existing choice, press Ctrl+Alt (Windows) or Command+Option (Mac Os), and click the channel.

    • To load the intersection of the saved selection and an existing selection, printing Ctrl+Alt+Shift (Windows) or Control+Choice+Shift (Mac Bone), and select the channel.

    You tin drag a selection from one open Photoshop image into another.

Load a saved selection

If you are loading a saved selection from another epitome, make sure to open it. Also, make certain your destination image is agile.

  1. Choose Select > Load Pick.

  2. Specify the Source options in the Load Selection dialog box:

    Document

    Chooses the source to load.

    Channel

    Chooses the channel containing the selection yous desire to load.

    Invert

    Selects the non-selected areas.

  3. Select an Operation option to specify how to combine the selections if the image already has a option:

    New Selection

    Adds the loaded pick.

    Add To Selection

    Adds the loaded selection to whatsoever existing selections in the image.

    Subtract From Selection

    Subtracts the loaded selection from existing selections in the image.

    Intersect With Pick

    Saves a choice from an surface area intersected by the loaded option and existing selections in the image.

    You can drag a selection from ane open Photoshop prototype into another.

Source: https://helpx.adobe.com/photoshop/using/saving-selections-alpha-channel-masks.html

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